What is your position on crowd funded games? (e.g., Kickstarter, Early Access on Steam)

Mark Kilborn

Developer Biography

Mark's career began in audio for TV, but his goal (since the age of five) was always audio for games. He finally made the jump after working on a few mods, and landed his first commercial projects with Bionicle Heroes and Tony Hawk's Project 8. He went on to work for Bizarre Creations on PGR 4, Boom Boom Rocket and The Club and Gearbox Software on Borderlands, Samba De Amigo and Brothers In Arms: Hell's Highway, with a pit stop to work on Forza Motorsport 3 somewhere in the there. He is now the audio director at Raven Software, managing an amazing audio team on upcoming projects.

He currently lives in the Madison, WI area with his far cuter half and their two dogs, Essie and Kichiro.




Contributed by Mark Kilborn (69) on Jan 24, 2008. [revised by : Mark Kilborn (69)].