John D. Anderson


Developer BIO

John Anderson started out working with the Air Force for 4 years to develop a Satellite Telemetry Switching System which routes data from a satellite to a ground receiving station. He then worked for 3 years for Atomic Games to develop the tactical AI and game system for the Close Combat series. The Close Combat games have won acclaim for their realistic portrayal of small arms combat and the psychological effect that battlefield stress has on the soldiers.




Contributed by Guy Welch (22) on Feb 20, 2001.
 

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