Steve Fukuda

Developer Biography

Steve Fukuda has been a game designer at Infinity Ward since January 2002. Previously, he was a level designer at 2015 on Medal of Honor: Allied Assault, where he designed the basic gameplay flow and constructed the principal geometry for the Omaha Beach level, and also created Medal of Honor: Allied Assault's public single-player demo level. Mr. Fukuda has also worked as a contractor on the Sin mission pack, Wages of Sin, and Legend Entertainment's Wheel of Time.

Contributed by Sciere (506104) on Jan 01, 2006.