Mark Lorenzen

Moby ID: 27609

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Mark is a big giant brain. A brain with legs, only he can draw. He's like Rainman only he doesn't do that scream thing when he sees hot bath water. Mark worked on J-park 1 and 2, Jim2, and he created Vectorman. Mark is an artist who can program with the best of them. We always smoke him when we play Command and Conquer. Mark has a wife and two kids. Mark and Doug went to college together. They took the same classes but Mark came out really smart and Doug could just draw. Mark recently started a game company called Monkeytropolis.

Credited on 22 games

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The Lord of the Rings: Return to Moria (2023, Windows) Support from Everyone at Free Range Games
Armikrog. (2015, Windows) Additional Programming
Nerf N-Strike Elite (2009, Wii) Engineering Development Manager
Tiger Woods PGA Tour 07 (2006, PlayStation 2) Engineering
The Lord of the Rings: The Battle for Middle-earth II (2006, Windows) Gameplay Engineers
The Lord of the Rings: The Battle for Middle-earth (2004, Windows) Engineers
Command & Conquer: Generals - Zero:Hour (2003, Windows) Engineers
Command & Conquer: Generals (2003, Windows) Engineers
BoomBots (1999, PlayStation) Programmers
The Neverhood (1998, PlayStation) Artists
Skullmonkeys (1998, PlayStation) Lead Artists
World Series Baseball 98 (1997, Genesis) Special Thanks to
World Series Baseball '96 (1996, Genesis) Special Thanks
Earthworm Jim 1 & 2: The Whole Can 'O Worms (1996, DOS) Lead Artists
Earthworm Jim 2 (1995, SNES) Lead Artists
VectorMan (1995, Genesis) Designers
Desert Demolition Starring Road Runner and Wile E. Coyote (1995, Genesis) Backgrounds
Gargoyles (1995, Genesis) Backgrounds
World Series Baseball '95 (1995, Genesis) Special Thanks To
Jurassic Park: Rampage Edition (1994, Genesis) Game Designers

[ full credits ]

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