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Brian has been in the industry since '95, working on such games as "Alice" at Rogue Entertainment, "Anachronox" at Ion Storm, and "Return to Krondor" and "G-nome" at 7th Level. He's worked on basically everything art related, including concept design, modeling, animation, texturing, and level design. What little spare time the game industry allows, he spends traveling with his wife, Jen, working on various side projects, and on http://www.brianpatenaude.com
Source: Selected articles from Nerve Software Official Company Website - People
Note: Content slightly altered.
Contributed by Indra is watching it all burn... (16448) on Jun 25, 2003. [revised by : brian patenaude (2)].