Brian Patenaude

Developer Biography

Brian has been in the industry since '95, working on such games as "Alice" at Rogue Entertainment, "Anachronox" at Ion Storm, and "Return to Krondor" and "G-nome" at 7th Level. He's worked on basically everything art related, including concept design, modeling, animation, texturing, and level design. What little spare time the game industry allows, he spends traveling with his wife, Jen, working on various side projects, and on

Source: Selected articles from Nerve Software Official Company Website - People

Note: Content slightly altered.

Contributed by Indra is stressed (20706) on Jun 25, 2003. [revised by : brian patenaude (2)].