Steven Masters
aka:
Steve Masters
Moby ID: 300922
Biography edit · view history
Steven Masters started in the games industry as a tester with Simis Limited between November 1998 and May 1997 where he tested five products, such as Team Apache. Later, the company became a part of Kuju Entertainment.
He moved on to become a level designer on Peacemaker: Protect, Search & Destroy, was a designer on Halcyon Sun, and Ka-52 Team Alligator, lead game designer on Fireblade, and lead multiplayer designer on Warhammer 40,000: Fire Warrior. He is also credited with design on Terror Strike, although he had already left the company before it was released. He was with Kuju between November 1998 and April 2005.
He then joined Ubisoft and was a game designer on Tom Clancy's Rainbow Six: Vegas, Assassins Creed, with additional design on Tom Clancy's Rainbow Six: Vegas 2. He became a lead game designer on Tom Clancy's Splinter Cell: Conviction and most recently was the lead game designer on Assassins Creed 3 in Ubisoft's Montreal studio.
Credited on 21 games
Displaying most recent · View all
Star Wars: Squadrons (2020, Xbox One) | Special Thanks |
Journey to the Savage Planet (2020, Windows) | Typhoon Friends and Family Playtesters |
Star Wars: Battlefront II (2017, Xbox One) | Design Director |
Assassin's Creed III: The Tyranny of King Washington - The Redemption (2013, Windows) | Lead Game Design |
Assassin's Creed III (2012, PlayStation 3) | Lead Game Design |
Assassin's Creed: Brotherhood (2011, Windows) | Lead Game Designer |
Assassin's Creed: Brotherhood (2010, Xbox 360) | Lead Game Designer |
Tom Clancy's Splinter Cell: Conviction (2009, Windows) | Lead Game Designer |
Assassin's Creed (Director's Cut Edition) (2008, Windows) | Game Designers |
Tom Clancy's Rainbow Six: Vegas 2 (2008, Windows) | Additional Game Design |
Assassin's Creed (2007, Xbox 360) | Game Designers |
Tom Clancy's Rainbow Six: Vegas (2006, Windows) | Game Designers |
Terror Strike (2006, Windows) | Design |
Warhammer 40,000: Fire Warrior (2003, PlayStation 2) | Multiplayer Gameplay & Map Design |
Fire Blade (2002, GameCube) | Lead Designer |
Halcyon Sun (2002, Windows) | Game Design |
Ka-52 Team Alligator (2000, Windows) | Mission Design |
Peacemaker: Protect, Search & Destroy (1999, Windows) | Design by |
M.I.A.: Missing In Action (1998, Windows) | Testers |
Team Apache (1998, Windows) | Simis Test Team |
[ full credits ]
Frequent Collaborators
People- 10 games with Volker Wolf
- 10 games with Hans Bayer
- 10 games with Roberto Encinas Duval
- 10 games with Francesco Mei
- 10 games with Matteo Zanotti
- 10 games with Jonathan Dankoff
- 10 games with Tony Key
- 9 games with Michel Pierfitte
- 9 games with Quentin Gallet
- 9 games with Roberto Cuenca Martínez Sr.
Companies
- 9 games with Ubisoft Entertainment SA
- 8 games with Ubisoft Montréal
- 8 games with ak tronic Software & Services GmbH
- 8 games with Valve Corporation
- 7 games with Ubisoft, Inc.
- 7 games with Ubisoft GmbH
- 5 games with Epic Games, Inc.
- 5 games with Keywords Studios...
- 5 games with Playman s.r.o.
- 5 games with Akella
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