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Pascal Bélanger

aka: Pascal Belanger
Moby ID: 300956

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Pascal Bélanger is a Game Designer, currently employed by Ubisoft Montreal.

He got in the industry as a tester in 2007 and has been working on the Assassin's Creed Franchise since and on which he moved to a Game Design position in 2012. Before joining the game industry, he studied theater production with a focus on screenwriting and direction.

Credited on 16 games

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Assassin's Creed IV: Black Flag (2021, Stadia) Game Designers
For Honor (2017, PlayStation 4) Game Designers
Tom Clancy's Rainbow Six: Siege (2015, Windows) Thanks
Assassin's Creed III: The Tyranny of King Washington - The Redemption (2013, Windows) AI / Gameplay QC Development Testers
Assassin's Creed III (2012, PlayStation 3) AI / Gameplay QC Development Testers
Assassin's Creed III: Liberation (2012, PS Vita) Special Thanks
Assassin's Creed: Revelations - The Lost Archive (2012, Windows) Dev Testers
Assassin's Creed: Brotherhood (2011, Windows) Dev Testers
Assassin's Creed: Revelations (2011, Windows) Dev Testers
Assassin's Creed: Brotherhood (2010, Xbox 360) Dev Testers
Assassin's Creed II (2009, PlayStation 3) Testers
Assassin's Creed II (2009, Windows) Testers
Far Cry 2 (2008, Windows) Testers
Assassin's Creed (Director's Cut Edition) (2008, Windows) Testers
Tom Clancy's Rainbow Six: Vegas 2 (2008, Windows) Montreal Testers
Assassin's Creed (2007, Xbox 360) Testers

[ full credits ]

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