Heiko Schröder


Developer BIO

Heiko started earning money by programming at the early age of 16. His first game was published in 1987, but his first real hit was in 1989 with X-Out, which sold in excess of 120,000 copies in Europe. Due to his continual involvement with all aspects of the industry, Heiko was able to expand his multiple talents to cover games, multimedia, machine interfaces and hardware programming.

Besides motorcycling, Heiko's hobbies include flying airplanes. His dream is to (finally..) program a flight simulator (a dream obviously reflected in the name of this company).




Contributed by Jeanne Bronze Star Contributing Member (59329) on Feb 01, 2003.
 

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