Troy A. Lyndon

Developer Biography

Having written his first computer games at the age of 13, Mr. Lyndon has over 28 years of experience as a Designer / Developer / Producer of games and multimedia software.

Most recently, as Designer / Developer / Producer, Lyndon released "Play The Bible" for iOS and Android platforms in October 2016 for RD Games, with updates released into 2017.

Lyndon has enjoyed an illustrious career as a prolific and award-winning game developer since 1979, when he sold his first game of three to CLOAD for $300 for the TRS-80 home computer. He then went on to create and co-create Time Runner, Snokie and Flak on the Commodore 64 (C-64) for Funsoft from 1983-1984. Thereafter, he finished development of the C-64 version of Lost Tomb for Datasoft, and thereafter, he was awarded an agreement to develop Mr. Do!, another arcade game to coin-op conversion to the C-64 in 1985.

Recruited by John Cutter and hired by GameStar’s President Scott Orr, Lyndon was hired to develop sprite-drivers for the bitmap screen environment of the then new and first Mac computer, developed by Apple. He followed that up with Star Rank Boxing for the C-64. Shortly thereafter, GameStar was acquired by Activision in 1986, where he released GBA 2-on-2 Basketball and Howard the Duck (working with LucasFilm at Skywalker Ranch) for C-64, too. At this time, Lyndon was trusted with the LucasFilm relationship because he was regarded as one of the top developers within the Activision stable. Lyndon credits Scott Orr for his design expertise and for teaching him more about the intricacies of great game design.

Lyndon branched out on his own in 1986 by signing a 10+ title deal with Capcom to bring numerous coin-op games home to the C-64 and new IBM PC platforms. Lyndon was the Producer and Developer for Speed Rumbler and Hat Trick for C-64, and Producer for all C-64 and PC versions of Street Fighter, Sarge, The Speed Rumbler (PC), Hat Trick (PC), 1942, Bionic Commando, Ghosts ’N Goblins, Trojan, Gun Smoke, Side Arms Hyper Dyne, Tiger Road and Black Tiger.

Seeking greater satisfaction by creating original games, Lyndon sought out to create original games with developer, Michael Knox in 1989 after Lyndon completed Defender of the Crown for the C-64 for Cinemaware. The two signed an agreement with DataEast to develop ABC's Monday Night Football and Dream Team Basketball for the PC. Monday Night Football was recognized as one of the best sports games of the year by nomination from the Software Publishers' Association, and it featured two innovative firsts never before seen in PC games including support for every graphics card (Hercules Monochrome, CGA, EGA, VGA and 256 color VGA color modes) and it was only the second PC game to include digitized audio that could play through the PC's internal speaker.

During Lyndon’s tenure with Knox at Park Place Productions, Lyndon became most well-known as the original team leader of the first 3D John Madden Football games which have gone on to become a billion dollar brand for Electronic Arts. As the team lead, Lyndon credits the effort of the entire team (Richard Hilleman - EA’s Producer, himself - (Team Lead Project Manager / Developer), Knox - (Co-Lead), Scott Orr (Designer) and Jim Simmons (Programmer), in creating Madden and the first NHL games, who without any one team member, may not have resulted in such a great efforts and award-winning, sustainable and successful product lines.

Together, Lyndon and Knox built Park Place Productions into North America's largest independent game development company, developing 45 games simultaneously for 14 publishing companies with a full-time staff of more than 130. Some of those games included The Chess Master (Gameboy), Roundball 2-on-2 (NES), ABC Monday Night Football (PC), the 1st 3D versions of John Madden Football (Genesis), Joe Montana Football (Genesis), Dream Team: 3 on 3 Challenge (PC), Jeopardy! (Genesis, SNES), Jeopardy, Deluxe Edition! (Genesis, SNES), Kawasaki Caribbean Challenge (SNES), EA Sports Double Header (Sega Mega Drive), Champions World Class Soccer (Genesis, SNES), Super Slam Dunk (SNES), Dvorak on Typing (PC), John Madden Football ’92 (Genesis, SNES), Mohammad Ali Boxing (Genesis), Quarterback Club Football (Genesis), Human Calculator (PC) and more. Additionally, the company co-published 6 game titles, all for PC, with Konami USA, including Batman Returns, NFL CD-ROM Football, Beat the House, Facts in Action and the Body Illustrated.

In 1993, Lyndon and Knox both received the Entrepreneur of the Year award from Inc. Magazine, Merrill Lynch and Ernst & Young.

From December 1993 to February 1997, he served as CEO of Studio Arts Multimedia, Inc. where he managed and developed several software projects for Corel Corporation, including the educational game, Madison Jaxx, a 5 CD-ROM educational game for PC and several other titles which could not be completed, due to Corel’s departure from the consumer software business.

From 1998 to 2003, Lyndon became the Executive Producer of Multimedia Development for Campus Crusade for Christ (The Jesus Film Project) where he was involved in numerous multimedia CD-ROM and DVD efforts, including works for other ministries and Christian publishers, including the Billy Graham Evangelistic Association, Tyndale House Publishers and Biblesoft.

In 2003, Lyndon returned to video games as CEO of Left Behind Games Inc. where over the next 8 years, he became the industry’s most prolific producer/developer of Christian games, releasing the first in 2006, known as Left Behind: Eternal Forces (2006) for PC. From 2006 to 2011, Lyndon was the Producer/Executive Producer of Left Behind II: Tribulation Forces (2007), Left Behind III: Rise of the AntiChrist (2009) and Left Behind IV: World at War (2011). He was also the Producer/Executive Producer of King Solomon's Trivia Challenge I & II (2010, 2011), King Solomon's Word Games (2011), Bible Quest: Journey through Genesis (2011), Scripture Chess (2011) and Praise Champion (2011).

After a two year hiatus, Lyndon began development and worked to complete “Play The Bible” on iOS and Android platforms for RD Games in late 2016 with updates released in 2017.




Contributed by Sciere (443886) on Jul 14, 2006. [revised by : Sam G (4), Jeanne (75341) and Troy Lyndon (84)].