Simon O'Connor


Developer BIO

Simon O'Connor's game programming career began in 1993 on the Amiga, although he was heavily involved with the 'demo scene' prior to this.

After 4 years in the business programming sector, he then moved back into games programming in 1997 when he joined EuroPress.

A year later, in 1998, Simon joined Creative Asylum Limited in the United Kingdom as their Lead Engine Programmer, a position held until the company closed in 2003.




Contributed by Jeanne Bronze Star Contributing Member (59631) on Oct 29, 2007.
 

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