Nicholas Newhard


Developer BIO

Nick Newhard began his game development career programming DOS games and tools for Strategic Simulations Inc. back in 1989. His career has led him through a variety of projects across a broad spectrum of genres including a CRPG, first-person shooter, puzzle/strategy, MMORPGs, and casual games.

His favorite projects (so far) are Bookworm for PopCap, Blood for Monolith, and Star Wars Galaxies for SOE.

In 2008, Nick is currently designing casual games for Big Fish Games in Seattle, Washington. Rain is his least favorite weather.




Contributed by Nick Newhard Bronze Star Contributing Member (102) on Sep 05, 2008.
 

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