Marc Hudgins


Developer BIO

Marc Hudgins began his leadership experience in the industry in 1991, joining the Firaxis art group in 2000.

Originally trained as a traditional paper-and-pencil animator, Marc earned a degree in advertising design from the University of Maryland and a degree in cinematic animation from the Kubert School.

Marc was previously an art director and game designer for Sierra On-Line where he worked on some of the industry's "classic" adventure titles (King's Quest, Leisure Suit Larry, Quest for Glory). Marc was also one of the art leads for Sid Meier's Pirates. In more recent years, he went on to lead the development of the now-cancelled Babylon 5 combat sim.




Contributed by Jeanne Bronze Star Contributing Member (59544) on Jul 06, 2003. [revised by : Jeanne Bronze Star Contributing Member (59544)].
 

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