Brian Feldges

Moby ID: 41834

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Brian Feldges started with Firaxis Games in February 2006, after 6 years as an artist at PopTop Software.

He started his career as a digital artist in 1996 after earning a Bachelor of Arts degree from the University of Illinois.

In his spare time he enjoys glassblowing and playing video games.

Credited on 18 games

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Sid Meier's Civilization VI (2016, Windows) Designer/Programmers
Sid Meier's Starships (2015, Windows) Additional Development Support
Sid Meier's Civilization: Beyond Earth (2014, Windows) Additional Programming
Sid Meier's Civilization: Revolution 2 (2014, Android) Lead Animator
XCOM: Enemy Unknown (2012, PlayStation 3) Effects Artist
CivWorld (2011, Browser) Art Lead
Sid Meier's Civilization: Revolution (2009, iPhone) Lead Animator
Sid Meier's Civilization: Revolution (2008, PlayStation 3) Artists
Sid Meier's Civilization: Revolution (2008, Nintendo DS) Lead Animator
Sid Meier's Civilization IV: Beyond the Sword (2007, Windows) Art
Sid Meier's Railroads! (2006, Windows) Art
Shattered Union (2005, Windows) Interface Design
Railroad Tycoon 3 (2003, Windows) Graphics (trains and buildings)
Age of Wonders: Shadow Magic (2003, Windows) Additional Art from AoW2 by Poptop Software
Tropico 2: Pirate Cove (2003, Windows) Cinematics
Age of Wonders II: The Wizard's Throne (2002, Windows) Lead Cinematic Artist
Tropico: Mucho Macho Edition (2002, Windows) Art - Buildings
Tropico (2001, Windows) Art - Buildings

[ full credits ]

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