Developer BiographyStarted designing and doing graphics for games in the early eighties and was involved in the whole C64 demo scene for some time. I took some work on a C15 tape to Ocean as a test and was offered a job on the spot.
I've worked at Software Creations, Binary Design Ltd, Ocean, Imagitec, Warthog, Genepool (director), Psionic Systems (director) and I'm currently at Genuine Games; California as Creative Director.
I've held positions ranging from Artist to Company Director, but I have always been heavily interested in Game Design.
Contributed by haydn dalton (123) on Oct 12, 2005. [revised by : haydn dalton (123)].