Developer BiographyIn 1994, Guy was hired by Sierra On-line as a staff composer/sound designer. His first game-score, Mixed-Up Mother Goose Deluxe (PC), was nominated for Best Soundtrack by the AIAS. Guy moved to Monolith Productions in 1997, where his reputation for creating highly innovative interactive music scores was established. On games such as Shogo: Mobile Armor Division, No One Lives Forever, and Tron 2.0, scores flow easily between game-states with seamless musical transitions.
In 1999 Guy set out on his own as a free-lancer, expanding the range and styles of games scored. He then took a chance with startup Bootleg TV, founded by Robert Fripp of King Crimson. There he explored the possibilities of non-linear music as a standalone format. After another freelance stint, Guy joined Microsoft Game Studios and is now Director of Audio. There, he and his audio team have assisted in the audio production of many major franchises including Fable, Gears of War, Forza, Project Gotham Racing, Banjo-Kazooie, Age of Empires, and Halo. The primary mandate of this role is innovation, including technical advances, creative exploration and improved production practices.
Contributed by Sciere (270456) on Jul 10, 2009.