Developer BiographyCarlo is currently a senior software engineer in SCEA's Tools and Technology - Audio team, it's his job to make sure developers can get the best out of Sony's Playstation game consoles. Previously, he was a senior software engineer in Creative Labs' Developer Relations engineering team. Fourteen years ago, before moving to California, Carlo ran his own company over in the Netherlands and worked with Epic Games to create the Galaxy audio engine for not only the legendary Unreal game, both also a whole range of Unreal engine licensees, such as Deus-Ex.
Contributed by Carlo Vogelsang (2) on May 17, 2006. [revised by : Carlo Vogelsang (2)].
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