Luciano Morpurgo


Developer BIO

Luciano Morpurgo has been working for Ubi Soft Entertainment, as a software developer, since 1998. He has worked on Rayman GBC (1999, game engine + AI), Donald Duck Qu@ck Attack GBC (2000, game engine + AI), Rayman M/Arena PS2/PC (2001, AI), Tomb Raider Lara Croft: The Prophecy GBA (2002, AI), Tom Clancy's Rainbow Six: Athena Sword (Game programming, multiplayer). He's currently employeed in Crytek GmbH (Frankfurt, Germany) working on the next-gen title Crysis (AI programming).




Contributed by Luciano Morpurgo (5) on Dec 20, 2002. [revised by : Luciano Morpurgo (5)].
 

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