David Miles


Developer BIO

Before founding BabelFlux LLC, David Miles developed games for almost a decade, providing path planning, collision, physics, and other technology for major titles such as Tomb Raider Legends, Project: Snowblind, and Legacy of Kain: Blood Omen 2. David got his start in path planning with his Ph.D. thesis work at Stanford University: "Real-Time Dynamic Trajectory Optimization with Application to Free-Flying Space Robots", and his undergraduate work at the Massachusetts Institute of Technology.




Contributed by David Miles (1) on Mar 25, 2006.
 

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