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Gary Carr

Moby ID: 5590

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Gary is one of the most talented and experienced artists in the computer games industry. His involvement with computer games began at Palace Software, where he worked on numerous projects including the hit title Barbarian. He joined Bullfrog Productions in 1989 and was lead artist on Powermonger and Populous 2 also working on Theme Park. He then left Bullfrog to work with The Bitmap Brothers where he was lead artist on the Chaos Engine franchise. However in 1995, he rejoined Bullfrog and was head designer/lead artist on the smash hit, Theme Hospital. Prior to joining Mucky Foot, Gary was working as a project leader at Bullfrog. Gary describes his interests as "lad culturesque" and these include football, cricket, alcohol and punk rock. He loves dodgy British Sports Cars at the moment he drives a mini cooper, MG Midget and a Saab.

Source: Selected articles from Mucky Foot Productions Official Company Website - Info - Individual People - Gary Carr

http://www.muckyfoot.com/people/whoareyou/carrgary.html

Credited on 26 games

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Two Point Campus (2022, Windows) Developed by Two Point Studios
Two Point Hospital (2018, Windows) Development Team
Mass Effect: Andromeda (2017, Windows) Liam Kosta
Fable: Anniversary (2014, Windows) Special Thanks to
Fable: The Journey (2012, Xbox 360) Creative Director
Fable: Heroes (2012, Xbox 360) Studio Management
Fable III (2011, Windows) Special Thanks to
The Movies: Stunts & Effects (2006, Windows) Head of Audio
The Movies (Premiere Edition) (2005, Windows) Head of Studio
The Movies (2005, Windows) Head of Studio
Blade II (2002, PlayStation 2) Art
Startopia (2001, Windows) Colouring In
Urban Chaos (1999, Windows) Art
Syndicate Wars (1997, PlayStation) Everyone else at Bullfrog
Dungeon Keeper (1997, DOS) Thanks
Theme Hospital (1997, DOS) Programming
Magic Carpet Plus (1996, PlayStation) Thanks to (in alphabetical order)
Genewars (1996, DOS) Thanks to
The Chaos Engine 2 (1996, Amiga) Graphics
Hi-Octane (1995, DOS) Graphics

[ full credits ]

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