Developer BiographyColin started his career with Totally Games, creating games such as Star Trek: Bridge Commander and Secret Weapons Over Normandy.
From there, he continued to LucasArts, where he worked on-site with Pandemic Studios on Star Wars: Battlefront and Mercenaries, as well as in-house productions including Star Wars: The Force Unleashed, Battlefront 2, Lego Star Wars 2, and many more.
After that, he returned to Totally Games to work on Alien Syndrome and (briefly) on Dora the Explorer Saves the Mermaids.
He then moved to Texas to work with Controlled Chaos, on released iPhone games (Pocket Fish, Lumos, Texting of the Bread).
Most recently, he has become a contractor for MunkyFun.
Contributed by Colin Carley (1) on Mar 24, 2010. [revised by : Colin Carley (2)].