Karl BuiterDeveloper BIOUpdated 2006 -
Karl is a game designer and developer with a long history of original titles published by Electronic Arts, ASCII, INN/Sierra, Ripcord, Sesame Workshop and WorldPlay, America Online. Karl was an Executive Producer with developer Orbital Studios, developing “Forced Alliance” for Windows DirectX and a series of Sesame Street / Elmo titles for the Nintendo 64 and Sony Playstation platforms. More recently, Karl has been developing entertainment, RFID, and location-based entertainment software for PDA and cellular platforms. Karl was the founding CEO and a continuing board member of MousePlanet.com (submitted by Karl Buiter)
From Sentinel Worlds I:Future Magic 1988 -
Karl Buiter has been in love with outer space since he first saw "2001:A Space Odyssey". He was four years old at the time. It was in high school that he built his first computer space game - a multi-terminal project for an HP 2000. Karl is also the designer of EOS:Earth Orbit Station, which is based on NASA's plans for the next 50 years of space exploration. When he's not working on his next game or hitting the beaches, he's playing with his digital drum system at his home in Southern California.
Contributed by
jeff leyda
(1285) on Apr 19, 2003. [
revised by :
Karl Buiter (2)].