What is your position on crowd funded games? (e.g., Kickstarter, Early Access on Steam)

Brandon Reinhart

Developer Biography

Brandon Reinhart has worked in games development since 1998. He has worked for Epic Games, Inc. on Unreal Tournament and Unreal Tournament PS2. While working for Epic he developed gameplay code, a Linux port of the Unreal engine, and a Playstation 2 port of the Unreal engine. At 3D Realms Entertainment, he developed gameplay code for Duke Nukem Forever.

Brandon is currently employed at Valve Software as a programmer and designer and is involved in the development of Team Fortress 2 and Dota 2.




Contributed by MobyGames on Mar 16, 2001. [revised by : Brandon Reinhart (1) and Jeanne (75620)].