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Isaac Burns

Moby ID: 66176

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Isaac joined Tiburon Entertainment as part of the NCAA Football team. Soon after, he moved to the Madden team and assisted in the completion of the 2001 versions for Playstation, Nintendo 64 and PC/Windows.

Isaac went on to develop new core systems for the revolutionary Madden 2001 for Playstation 2. This included both low level work with the Playstation 2 API and the development of a scriptable interface system now used for many Electronic Arts releases.

Before entering the videogame industry, Isaac worked for CADSI, a developer of computer aided design and simulation software.

Credited on 18 games

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Guitar Hero: Van Halen (2009, Wii) Special Thanks To
Our House: Party! (2009, Wii) Special Thanks Party
Guitar Hero Smash Hits (2009, Wii) Thanks
Guitar Hero: Metallica (2009, Wii) Programmer
Blast Works: Build, Trade, Destroy (2008, Wii) Special Thanks
Guitar Hero III: Legends of Rock (2007, PlayStation 2) Budcat Creations
The New York Times Crosswords (2007, Nintendo DS) Software Engineers
Madden NFL 06 (2005, Windows) Software Engineer
Psychonauts (2005, PlayStation 2) Budcat Creations
Total Club Manager 2004 (2003, Xbox) Programming Team
Madden NFL 2003 (2002, Game Boy Advance) Programming
Desert Strike: Return to the Gulf (2002, Game Boy Advance) Programming
NHL 2002 (2002, Game Boy Advance) Programming
Tony Hawk's Pro Skater 3 (2002, Windows) Neversoft Skating Friends
Madden NFL 2002 (2001, Game Boy Advance) Programming
Madden NFL 2002 (2001, Nintendo 64) Programmers
Madden NFL 2001 (2000, PlayStation 2) Programmer
Madden NFL 2000 (1999, Nintendo 64) Software Engineer

[ full credits ]

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