Ken LevineDeveloper BIOKen Levine began his career as a screenwriter for Paramount Pictures and a playwright in New York. After joining the games industry in 1995, Ken created the original story and game design for Looking Glass' Thief: The Dark Project. Following that, Ken was the lead designer of System Shock 2, creating the game design, the story and writing most of the game content. From 2004 to 2007 he was the project director of BioShock, 2K Boston's (formerly Irrational Games) hybrid RPG/Shooter for the PC and Xbox 360.
Contributed by
Indra Depari of 'da Clan Depari
(13163) on Jun 07, 2003. [
revised by :
Aragorn Marsden (2) and
Majestic (3)].