Eric HolmesDeveloper BIOPlaying games since before he could read, Eric has wasted a great deal of time with them since. He has a passion for both playing and creating character-based action-adventure games with extreme action mechanics.
From 2001 to 2009 Eric held the title of Lead Game Designer at Radical Entertainment in Vancouver, BC. There he shipped the highly anticipated Prototype, the highly rated Incredible Hulk: Ultimate Destruction (2005), and the on-time Hulk (2003).
Since the summer of 2009, Eric has been deployed at Epic Games, in North Carolina.
Contributed by
Goodchild (64) on Aug 17, 2004. [
revised by :
Goodchild (64) and
nullnullnull (1480)].