Louis Garcia


Developer BIO

In 1996 Lou began working as a professional 3D Modeler and Texture Artist in the video game industry. In 2001 his goal to become a character artist was accomplished. He enjoys working with digital and natural media and looks forward to the future of NEXT GEN games!




Contributed by Lou Garcia (2) on Feb 20, 2003. [revised by : Lou Garcia (2)].
 

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