Marc MackinDeveloper BIOMarc Mackin has been a professional senior/technical artist and animator for over ten years. He has created special effects, modeled, rigged and animated characters for many of the top companies in the field of interactive entertainment, from Acclaim, Microsoft, Sammy Studios, and currently employed at High Moon Studios, a studio of Vivendi Universal Games. He has also animated and directed Motion Capture for in-game and pre-rendered cinematics. A long-time artist, Marc was ready to pursue a career in special effects in film and commercial animation, but the gaming industry crossed his path. The blending of art and technology captured his imagination, and he has learned to bring his artistic background and tech problem solving into the world of game development. Marc is currently a Technical Artist at High Moon Studios.
Credits:
Games in production/released
•Darkwatch / Playstation 2, Xbox
•Microsoft’s Train Simulator 2 / PC (Never Released)
•SHOWDOWN: Legends of Wrestling / Playstation 2, Xbox
•NBA JAM ‘04 / Playstation 2, Xbox, Gamecube
•Turok: Evolution / Playstation 2, Xbox, Gamecube
•Turok: Rage Wars / Nintendo 64
•ASB ‘99/2000 / Nintendo 64
•Turok: Dinosaur Hunter / Nintendo 64
•NFL QuarterBack Club ‘96/’97 / Sega Saturn, (Playstation Never Released)
Contributed by
Marc Mackin (3) on Mar 30, 2006.