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David Tolley

aka: Dave Tolley, David H. Tolley
Moby ID: 95528

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David Tolley began his career in games after leaving Art College in 1991, and then worked as graphic artist at Alternative Software. He was active before this however creating graphics on the growing Amiga demo scene. David has worked at all art levels from artist, through senior and lead roles and to consultation for overseas outsourcers. During his career he has worked on over 30 published games and over 13 different platforms. In 2007 he works at Kuju Sheffield as the Art Outsource Manager. David has spent time at the following companies: Kuju Entertainment, Liquid Development, Six By Nine, Evolution Studios, BBC Worldwide, Runecraft, Perceptions, Imagitec Design and Alternative Software.

Credited on 25 games

Displaying most recent · View all

CSR Racing 2 (2016, iPhone) Core Game Team
Little Horrors (2011, Browser) Outsource Manager
MotoGP 10/11 (2011, Xbox 360) Offshore Manager
MotoGP 09/10 (2010, Xbox 360) Offshore Manager
Sensible World of Soccer '96/'97 (2007, Xbox 360) Assisted by
Crush (2007, PSP) Additional Art Support
M.A.C.H.: Modified Air Combat Heroes (2007, PSP) Additional Artists
MotorStorm (2006, PlayStation 3) Evolution Studios Special Thanks
Sensible Soccer 2006 (2006, PlayStation 2) Lead Art
Fightbox (2004, Windows) Environment lead Artist
Super Bubble Pop (2002, PlayStation) Thanks to
Monopoly Party (2002, PlayStation 2) Lead Artist
Spec Ops: Ranger Elite (2001, PlayStation) Lead Artist
Spec Ops: Covert Assault (2001, PlayStation) Lead Artist
Detective Barbie: The Mystery Cruise (2000, PlayStation) Artists
Caesars Palace 2000 (2000, PlayStation) Lead Artist
Spec Ops II: Green Berets (2000, Dreamcast) Lead Artist
Jet Set Willy (1999, DOS) I would just like to say thank you to the following people
Spec Ops: Stealth Patrol (1999, PlayStation) Lead Artist
Caesars Palace II (1998, PlayStation) Lead Artist

[ full credits ]

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