All Games
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Richard ReedStrategy - gameographyTheme Hospital (1997), Electronic Arts, Inc. Dungeon Keeper (1997), Electronic Arts, Inc. 10six Online (1998), SegaSoft, Inc. Genewars (1996), Electronic Arts, Inc. Syndicate Wars (1997), Electronic Arts, Inc. SimCity 4: Rush Hour (2003), Electronic Arts Ltda. SimCity 4 (2003), Electronic Arts, Inc.
Action - gameographyMagic Carpet (1996), Electronic Arts, Inc. 10six Online (1998), SegaSoft, Inc. Dungeon Keeper (1997), Electronic Arts, Inc. Genewars (1996), Electronic Arts, Inc. Syndicate Wars (1997), Electronic Arts, Inc. Ball Breakers (2000), Take-Two Interactive Software Europe Ltd.
Simulation - gameography10six Online (1998), SegaSoft, Inc. Theme Hospital (1997), Electronic Arts, Inc. SimCity 4 (2003), Electronic Arts, Inc. SimCity 4: Rush Hour (2003), Electronic Arts Ltda.
Managerial - gameographyTheme Hospital (1997), Electronic Arts, Inc. SimCity 4 (2003), Electronic Arts, Inc. SimCity 4: Rush Hour (2003), Electronic Arts Ltda.
Real-Time - gameographyDungeon Keeper (1997), Electronic Arts, Inc. Genewars (1996), Electronic Arts, Inc. Syndicate Wars (1997), Electronic Arts, Inc.
Sci-Fi / Futuristic - gameography10six Online (1998), SegaSoft, Inc. Ball Breakers (2000), Take-Two Interactive Software Europe Ltd.
Cyberpunk / Dark Sci-Fi - gameographySyndicate Wars (1997), Electronic Arts, Inc.
Flight - gameographyMagic Carpet (1996), Electronic Arts, Inc.
Medieval / Fantasy - gameographyDungeon Keeper (1997), Electronic Arts, Inc.
Persistent Universe - gameography10six Online (1998), SegaSoft, Inc.
Shooter - gameographyMagic Carpet (1996), Electronic Arts, Inc.
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