Stuart Poole

Action - gameography
X-COM: Terror from the Deep (1996), MicroProse Ltd.
Conflict: Denied Ops (2008), Eidos Interactive Ltd.
Addams Family Values (1994), Ocean Software Ltd.
Inferno (1994), Ocean of America, Inc.
Conflict: Vietnam (2004), SCi Games Ltd.
Conflict: Global Terror (2005), SCi Games Ltd.
X-COM: Apocalypse (1997), MicroProse Ltd.
Strategy - gameography
Abomination: The Nemesis Project (1999), Eidos Interactive, Inc.
X-COM: Apocalypse (1997), MicroProse Ltd.
Conflict: Vietnam (2004), SCi Games Ltd.
Conflict: Global Terror (2005), SCi Games Ltd.
Who Wants to Be a Millionaire (2000), Eidos, Inc.
X-COM: Terror from the Deep (1996), MicroProse Ltd.
Real-Time - gameography
Abomination: The Nemesis Project (1999), Eidos Interactive, Inc.
Conflict: Global Terror (2005), SCi Games Ltd.
X-COM: Apocalypse (1997), MicroProse Ltd.
Sci-Fi / Futuristic - gameography
Inferno (1994), Ocean of America, Inc.
X-COM: Apocalypse (1997), MicroProse Ltd.
X-COM: Terror from the Deep (1996), MicroProse Ltd.
Shooter - gameography
Conflict: Denied Ops (2008), Eidos Interactive Ltd.
Inferno (1994), Ocean of America, Inc.
Conflict: Global Terror (2005), SCi Games Ltd.
Historical Battle (specific/exact) - gameography
Conflict: Global Terror (2005), SCi Games Ltd.
Conflict: Vietnam (2004), SCi Games Ltd.
Cyberpunk / Dark Sci-Fi - gameography
Abomination: The Nemesis Project (1999), Eidos Interactive, Inc.
Flight - gameography
Inferno (1994), Ocean of America, Inc.
Game Show - gameography
Who Wants to Be a Millionaire (2000), Eidos, Inc.
Managerial - gameography
Grand Prix Manager 2 (1996), MicroProse Software, Inc.
Post-Apocalyptic - gameography
Abomination: The Nemesis Project (1999), Eidos Interactive, Inc.
Puzzle-Solving - gameography
Conflict: Global Terror (2005), SCi Games Ltd.
Racing / Driving - gameography
Grand Prix Manager 2 (1996), MicroProse Software, Inc.
Simulation - gameography
Grand Prix Manager 2 (1996), MicroProse Software, Inc.
Stealth - gameography
Conflict: Global Terror (2005), SCi Games Ltd.
Turn-based - gameography
X-COM: Apocalypse (1997), MicroProse Ltd.
 

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