Simon James

Audio - gameography
Mercenaries 2: World in Flames (2008), Electronic Arts, Inc.
Prince of Persia (2008), Ubisoft Entertainment SA
World of Warcraft: Wrath of the Lich King (2008), Blizzard Entertainment Europe
Crysis (2007), Electronic Arts, Inc.
World of Warcraft: The Burning Crusade (2007), Blizzard Entertainment Inc.
Dungeons & Dragons: Dragonshard (2005), Atari, Inc.
The Matrix: Path of Neo (2005), Atari, Inc.
Forgotten Realms: Demon Stone (2004), Atari, Inc.
Rise of Nations (Gold Edition) (2004), Microsoft Games Studios
Star Wars: Knights of the Old Republic II - The Sith Lords (2004), LucasArts
Van Helsing (2004), Vivendi Universal Games, Inc.
The Hobbit (2003), Sierra Entertainment, Inc., Vivendi Universal Games, Inc.
Secret Weapons Over Normandy (2003), LucasArts Entertainment Company LLC
SOCOM II: U.S. Navy SEALs (2003), SCEA
Age of Mythology (2002), Microsoft Games Studios
Medal of Honor: Frontline (2002), Electronic Arts, Inc.
Myst III: Exile (2001), Ubi Soft Entertainment Software
MechWarrior 4: Vengeance (2000), Microsoft Corporation
Medal of Honor: Underground (2000), Electronic Arts, Inc.
The Lost World: Jurassic Park (1997), Electronic Arts, Inc.
Total Annihilation (1997), GT Interactive Software Europe Ltd.
Art/Graphics - gameography
LEGO Batman: The Videogame (2008), TT Games Publishing Ltd, Warner Bros. Interactive Entertainment Inc.
Transformers: The Game (2007), Activision Publishing, Inc.
Bionicle Heroes (2006), Eidos, Inc.
The Chronicles of Narnia: The Lion, the Witch and the Wardrobe (2005), Buena Vista Games, Inc.
Formula One 2002 (2002), Sony Computer Entertainment Europe Ltd.
Blade (2000), Activision Publishing, Inc.
Shadow Master (1998), Psygnosis Limited
Other - gameography
Myst III: Exile (2001), Ubi Soft Entertainment Software
Quake II (1999), Activision, Inc.
Design - gameography
Leander (1991), Psygnosis Limited
Thanks - gameography
Star Wars: Republic Commando (2005), Electronic Arts K.K.
 

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