David Marshall

Programming/Engineering - gameography
Wild Woody (1995), SEGA of America, Inc.
Jurassic Park (1993), SEGA of America, Inc.
F-16 Combat Pilot (1989), Digital Integration Ltd.
Design - gameography
F-16 Combat Pilot (1989), Digital Integration Ltd.
Tomahawk (1985), Digital Integration Ltd.
Creative Services - gameography
Guild Wars: Nightfall (2006), NCsoft Europe Ltd.
F-16 Combat Pilot (1989), Digital Integration Ltd.
Production - gameography
F-16 Combat Pilot (1989), Digital Integration Ltd.
Audio - gameography
Blasto (1998), SCEE
Quality Assurance - gameography
The Mark of Kri (2002), SCEA
Customer/Technical Support - gameography
MLB 2004 (2003), Sony Computer Entertainment America, Inc.
Thanks - gameography
Racing Aces (1993), SEGA of America, Inc.
Other - gameography
SOCOM: U.S. Navy SEALs (2002), SCEA
 

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