Cris Lee

Quality Assurance - gameography
The Chronicles of Riddick: Escape from Butcher Bay (2004), Vivendi Universal Games, Inc.
Thunderbirds (2004), Vivendi Universal Games, Inc.
Buffy the Vampire Slayer: Chaos Bleeds (2003), Vivendi Universal Games, Inc.
Futurama (2003), SCi Games Ltd.
Kung Fu Chaos (2003), Microsoft Games Studios
Metal Arms: Glitch in the System (2003), Sierra Entertainment, Inc., Vivendi Universal Games, Inc.
The Simpsons: Hit & Run (2003), Fox Interactive, Inc., Vivendi Universal Games, Inc.
Aliens Versus Predator 2: Primal Hunt (2002), Sierra Entertainment, Inc.
Buffy the Vampire Slayer (2002), Electronic Arts, Inc.
Die Hard: Nakatomi Plaza (2002), Fox Interactive, Inc., Sierra Entertainment, Inc.
James Cameron's Dark Angel (2002), Sierra Entertainment, Inc.
No One Lives Forever 2: A Spy in H.A.R.M.'s Way (2002), Fox Interactive, Inc., Sierra Entertainment, Inc.
Aliens Versus Predator 2 (2001), Fox Interactive, Inc., Sierra On-Line, Inc.
World's Scariest Police Chases (2001), Activision Publishing, Inc., Fox Interactive, Inc.
Alien Resurrection (2000), Fox Interactive, Inc.
Ground Control (2000), Sierra On-Line, Inc.
Half-Life: Counter-Strike (2003), Microsoft Games Studios
The Operative: No One Lives Forever (2000), Fox Interactive, Inc.
Sanity: Aiken's Artifact (2000), Fox Interactive, Inc.
Production - gameography
Thrillville: Off the Rails (2007), LucasArts
50 Cent: Bulletproof (2005), Vivendi Universal Games, Inc.
The Chronicles of Riddick: Escape from Butcher Bay (2004), Vivendi Universal Games, Inc.
Art/Graphics - gameography
Halo: Combat Evolved (2001), Microsoft Corporation
Oni (2001), Rockstar Games, Inc.
Design - gameography
The Chronicles of Riddick: Escape from Butcher Bay (2004), Vivendi Universal Games, Inc.
Localization - gameography
Civilization: Call to Power (1999), Activision, Inc.
Marketing - gameography
Need for Speed Underground (2003), Electronic Arts, Inc.
Public Relations - gameography
Need for Speed: Hot Pursuit 2 (2002), Electronic Arts, Inc.
 

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