Adrian Carless

Art/Graphics - gameography
Top Gear 3000 (1994), Kotobuki System Co., Ltd.
Jungle Strike (1993), Electronic Arts, Inc.
Nigel Mansell's World Championship (1993), GameTek, Inc.
Space Crusade (1992), Gremlin Graphics Software Ltd.
Zool (1992), Gremlin Graphics Software Ltd.
Golden Axe (1990), Virgin Games, Inc.
Cybernoid: The Fighting Machine (1989), Acclaim Entertainment, Inc.
Jackal (1987), Konami Industry Co. Ltd.
Ramparts (1987), GO!
Design - gameography
Geon: Emotions (2007), Eidos Interactive Ltd.
Republic: The Revolution (2003), Eidos, Inc.
Hogs of War (2000), Infogrames Europe SA
Hardwar (1998), Gremlin Interactive Ltd.
VR Soccer '96 (1995), Gremlin Interactive Ltd.
Whiplash (1995), Gremlin Interactive Ltd.
Zool 2 (1994), Gremlin Interactive Ltd.
Zool (1992), Gremlin Graphics Software Ltd.
Audio - gameography
Evil Genius (2004), Sierra Entertainment, Inc.
Hardwar (1998), Gremlin Interactive Ltd.
Normality (1996), Interplay Entertainment Corp.
Shadow Fighter (1994), Gremlin Interactive Ltd.
Litil Divil (1993), Gremlin Graphics Software Ltd., Philips Interactive Media, Inc.
Writers - gameography
Hardwar (1998), Gremlin Interactive Ltd.
Normality (1996), Interplay Entertainment Corp.
Shadow Fighter (1994), Gremlin Interactive Ltd.
Video/Cinematics - gameography
Slam Tennis (2002), Infogrames Europe SA
Judge Dredd (1997), Gremlin Interactive Ltd.
Quality Assurance - gameography
Re-Loaded (1997), Interplay Entertainment Corp.
Shadow Fighter (1994), Gremlin Interactive Ltd.
Creative Services - gameography
Normality (1996), Interplay Entertainment Corp.
Whiplash (1995), Gremlin Interactive Ltd.
Production - gameography
Normality (1996), Interplay Entertainment Corp.
Programming/Engineering - gameography
Ramparts (1987), GO!
Thanks - gameography
Superman: Shadow of Apokolips (2002), Infogrames, Inc.
 

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