All Games
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Paul NeurathDesign - gameographyNeverwinter Nights: Shadows of Undrentide (2003), Atari, Inc. Terra Nova: Strike Force Centauri (1996), Looking Glass Technologies, Inc. Ultima Underworld II: Labyrinth of Worlds (1993), ORIGIN Systems, Inc. Ultima Underworld: The Stygian Abyss (1992), ORIGIN Systems, Inc. Space Rogue (1989), ORIGIN Systems, Inc. Deep Space: Operation Copernicus (1986), Sir-tech Software, Inc.
Thanks - gameographyDark Messiah of Might and Magic (2006), Ubisoft, Inc. Arx Fatalis (2002), JoWooD Productions Software AG Destruction Derby 64 (1999), THQ Inc. Terra Nova: Strike Force Centauri (1996), Looking Glass Technologies, Inc. Flight Unlimited (1995), Softgold Computerspiele GmbH Descent (1994), Interplay Entertainment Corp.
Programming/Engineering - gameographySpace Rogue (1989), ORIGIN Systems, Inc. Deep Space: Operation Copernicus (1986), Sir-tech Software, Inc. Ogre (1986), ORIGIN Systems, Inc.
Support - gameographyFlight Unlimited III (1999), Electronic Arts, Inc. Flight Unlimited II (1997), Eidos Interactive, Inc. Omega (1989), ORIGIN Systems, Inc.
Other - gameographyJane's Combat Simulations: Attack Squadron (2002), Xicat Interactive, Inc. System Shock 2 (1999), Electronic Arts, Inc. Thief (Gold) (1999), Eidos Interactive Ltd.
Quality Assurance - gameographyOgre (1986), ORIGIN Systems, Inc. Autoduel (1988), ORIGIN Systems, Inc.
Business - gameographyThief: The Dark Project (1998), Eidos Interactive, Inc.
Production - gameographyThief II: The Metal Age (2000), Eidos, Inc.
Art/Graphics - gameographyDeep Space: Operation Copernicus (1986), Sir-tech Software, Inc.
Video/Cinematics - gameographyNeverwinter Nights: Hordes of the Underdark (2003), Atari, Inc.
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