Cameron Brown

Design - gameography
Destroy All Humans! 2 (2006), THQ Inc.
Destroy All Humans! (2005), THQ Inc.
Mercenaries: Playground of Destruction (2005), LucasArts
KKND2: Krossfire (1998), Melbourne House
The Dame Was Loaded (1996), Philips Interactive Media, Inc.
Business - gameography
True Lies (1994), Acclaim Entertainment, Inc.
Programming/Engineering - gameography
Radical Rex (1994), Activision, Inc.
Quality Assurance - gameography
True Lies (1994), Acclaim Entertainment, Inc.
Other - gameography
Mercenaries 2: World in Flames (2008), Electronic Arts, Inc.
 

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