All Games
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Dan SchmidtProgramming/Engineering - gameographyGuitar Hero Encore: Rocks the 80s (2007), Activision Publishing, Inc. Rock Band (2008), MTV Games Guitar Hero II (2006), Activision Publishing, Inc. Guitar Hero (2005), RedOctane, Inc. EyeToy: AntiGrav (2004), SCEA Amplitude (2003), Sony Computer Entertainment America, Inc. Karaoke Revolution (2003), Konami of America, Inc. Frequency (2001), SCEA Thief II: The Metal Age (2000), Eidos, Inc. Thief: The Dark Project (1998), Eidos Interactive, Inc. Terra Nova: Strike Force Centauri (1996), Looking Glass Technologies, Inc. System Shock (1994), Dro Soft, ORIGIN Systems, Inc. Ultima Underworld II: Labyrinth of Worlds (1993), ORIGIN Systems, Inc. Ultima Underworld: The Stygian Abyss (1992), ORIGIN Systems, Inc.
Audio - gameographyRock Band (2008), MTV Games Guitar Hero II (2006), Activision Publishing, Inc. Terra Nova: Strike Force Centauri (1996), Looking Glass Technologies, Inc. Ultima Underworld II: Labyrinth of Worlds (1993), ORIGIN Systems, Inc. Ultima Underworld: The Stygian Abyss (1992), ORIGIN Systems, Inc.
Production - gameographyTerra Nova: Strike Force Centauri (1996), Looking Glass Technologies, Inc.
Design - gameographyEyeToy: AntiGrav (2004), SCEA
Writers - gameographyUltima Underworld: The Stygian Abyss (1992), ORIGIN Systems, Inc.
Quality Assurance - gameographyGalatea (2000),
Thanks - gameographyCloak of Darkness (1999),
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