Graham Nelson

Games worked on
Alabaster (2009),
Make It Good (2009),
Advent (2008), Pi-Soft Consulting, LLC
Everybody Dies (2008),
Zork: A Troll's-Eye View (2008),
Colossal Cave Adventure (2007),
Vacation Gone Awry (2002), Milbus
Ad Verbum (2000),
Galatea (2000),
Hunter, In Darkness (2000),
A Day for Soft Food (1999),
Aisle (1999),
Varicella (1999),
Anchorhead (1998),
Photopia (1998),
Mercy (1997),
Adventure in Humongous Cave (1993),
Curses (1993),
Acheton (1987), Topologika Software Ltd.
 

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