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Ryan Villiers-FurzeGames worked onFreedom Force (2002), Crave Entertainment, Inc., Electronic Arts, Inc. Global Operations (2002), Crave Entertainment, Inc., Electronic Arts, Inc. UFC: Throwdown (2002), Crave Entertainment, Inc. Ultimate Fighting Championship: Tapout (2002), Crave Entertainment, Inc. Battle Realms (2001), Crave Entertainment, Inc., Ubi Soft Entertainment Software Razor Freestyle Scooter (2001), Crave Entertainment, Inc. Sno-Cross Championship Racing (2001), Crave Entertainment, Inc. Soldier of Fortune (2001), Crave Entertainment, Inc. Surf Rocket Racers (2001), Crave Entertainment, Inc. Tokyo Xtreme Racer Zero (2001), Crave Entertainment, Inc. Battlezone: Rise of the Black Dogs (2000), Crave Entertainment, Inc. Draconus: Cult of the Wyrm (2000), Interplay Productions Ltd. The Next Tetris: Online Edition (2000), Crave Entertainment, Inc. StarLancer (2000), Crave Entertainment, Inc. Galerians (1999), ASCII Corporation Shadow Madness (1999), Crave Entertainment, Inc. Gex: Enter the Gecko (1998), Crave Entertainment, Inc. Jade Cocoon: Story of the Tamamayu (1998), Genki Co., Ltd.
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