|Medal of Honor: Vanguard (2007)||(Additional Production)|
|Medal of Honor: Airborne (2007)||(Creative Director)|
|Medal of Honor: European Assault (2005)||(Lead Single Player Designer)|
|Medal of Honor: Rising Sun (2003)||(Design Team)|
|Clive Barker's Undying (2001)||(Design team)|
|Medal of Honor (2010)||(Additional Writing)|
|Sunset Overdrive (2014)||(K Theory)|
|Skullmonkeys (1998)||(Quality Assurance Testers)|
|Trespasser: The Lost World - Jurassic Park (1998)||(Test Lead)|
|Chaos Island: The Lost World - Jurassic Park (1997)||(Testers)|
|Goosebumps: Attack of the Mutant (1997)||(Testers)|
|Someone's in the Kitchen! (1996)||(Testers)|
|Clive Barker's Undying (2001)||(Additional Production)|
|Resistance 3 (2011)||(Great support from Insomniac Games especially ...)|
|Ratchet & Clank (2016)||(Insomniacs)|
|Song of the Deep (2016)||(Insomniac Games)|
|Sunset Overdrive (2014)||(Insomniac Games)|
|Ratchet & Clank: Into the Nexus (2013)||(Insomniacs)|
|Ratchet & Clank: Full Frontal Assault (2012)||(Insomniacs)|
|Ratchet & Clank: All 4 One (2011)||(Insomniacs)|
|Resistance 3 (2011)||(Insomniacs)|
Jon came to the game business in 1996 as an intern with DreamWorks Interactive. At the time, Jon was working toward his MFA in Screenwriting at USC. After receiving his degree, Jon served as a producer and designer on a variety of DreamWorks games, including Clive Barkers Undying.
He continued to pursue screenwriting, and in 2003 was awarded the Best Comedy Screenplay award at the Austin Film Festival for his screenplay, The Subcandidate.
After DreamWorks Interactive was acquired by Electronic Arts, Jon continued making games in a variety of creative roles in the Medal of Honor series, including both Writer and Creative Director on Medal of Honor Airborne.
Jon is now a writer for Insomniac Games, having recently shipped Resistance 3. He is currently working on a variety of projects.
Last updated: Jul 10, 2012