Dan VargasDeveloper BIO
Dan has worked in the Video Game Industry for the last 8 years. He started in 2000 with Electronic Arts’ Motion Capture Studio contributing to numerous Sports and Action Titles. He then moved to EA Blackbox studios developing the Need For Speed:Underground, UG2, Most Wanted and Carbon working as a Concept/Texture Artist and then Environment Modeller. In that time he also worked on user interface design for March Madness 06.
The next 2 years at NextLevelGames Dan worked as Technical Artist for Spider-Man: Friend or Foe and a, forthcoming, Triple A title for PS3/X360 title as well as contributions to Xbox Live titles.
Dan studied Fine Arts at Langara College and is a graduate of the Animation and Digital FX program from VFS in 1999. Currently, Dan is freelancing as a Computer Graphic Artist.
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Games Credited
- Assassin's Creed III (2012), Ubisoft, Inc.
- Assassin's Creed III (2012), Ubisoft, Inc.
- Spider-Man: Friend or Foe (2007), Activision Publishing, Inc.
- Need for Speed: Carbon (2006), Electronic Arts, Inc.
- Need for Speed: Most Wanted (2005), Electronic Arts, Inc.
- Need for Speed: Most Wanted (Black Edition) (2005), Electronic Arts, Inc.
- Need for Speed Underground 2 (2004), Electronic Arts, Inc.
- The Lord of the Rings: The Return of the King (2003), Electronic Arts Ltda.
- NBA Street Vol. 2 (2003), Electronic Arts, Inc.
- Need for Speed Underground (2003), Electronic Arts, Inc.
- NHL 2004 (2003), Electronic Arts Ltda.
- 007: Agent Under Fire (2002), Electronic Arts, Inc.
- 007: Nightfire (2002), Electronic Arts, Inc.
- FIFA Soccer 2003 (2002), Electronic Arts, Inc.
- NBA Live 2003 (2002), Electronic Arts Ltda.
- NBA Street (2002), Electronic Arts, Inc.
- NHL 2003 (2002), Electronic Arts, Inc.
- Tiger Woods PGA Tour 2002 (2002), Electronic Arts, Inc.
- Madden NFL 2002 (2001), Electronic Arts, Inc.
- NHL 2002 (2001), Electronic Arts, Inc.
- Triple Play Baseball (2001), Electronic Arts, Inc.