Michael Gourlay

Developer BIO

Electronic Arts – Tiburon, Orlando, Florida

Senior Software Engineer

Lead Madden NextGen graphics development.
Lead development team for NASCAR 06, 07.
Lead online team for NASCAR Thunder 2004, 2005, developed for PS2, Xbox (and initially for GameCube).
Designed and developed a multiplayer networking architecture for the PS2, including organizing the network architecture, writing technical design documents and resolving dependencies. Part of this design constitutes the basis for a patent.
Maintained physics engine.
Presented talks and papers to inform peers about code and network architectures.

Websites


Games Credited
NASCAR 2005: Chase for the Cup (2004), Electronic Arts, Inc.
NASCAR Thunder 2004 (2003), Electronic Arts, Inc.
 

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