Bob PolaroDeveloper BIO
Bob Polaro started his career in the industry programming for Adam Systems, developing accounting package in the seventies for the Data General Nova II computer. Next, he joined Commodore where he created programs for the Commodore Pet, such as
Blackjack,
Stock Portfolio and
Baseball.
Later, he went to work for
Atari, developing games such as
Mugwump,
Stand and
Hangman, for the 400/800 systems, as well as reference titles such as
Biorhythm and
States and Capitals.
His most notable games are those for the Atari 2006. He is most known for
Defender, but was also responsible for
Desert Falcon,
Road Runner,
RealSports Volleyball and
Sprintmaster. He had a short stint at
Activision, in the mid-1980's, and he developed the 2600 version of
Rampage for the company.
Soon thereafter he founded
BOBCO, initially programming geography software pieces for the Commodore 64 and Apple II.
He returned to videogames in the early 1990's. At
THQ, he was the lead designed on
Bass Masters Classic (SNES) and assisted in the Genesis translation as well. He designed Arcade Video redemption and online games for Arcade Planet.
Later he worked at
Santa Cruz Games to develop a plug and play joystick game for
Spider-Man 2. He then moved on to web page design with BOBCO and Websitesforyou.net.
Websites
Games CreditedActivision Hits Remixed (2006), Activision Publishing, Inc.
Bugs Bunny (2002), Atari2600.com
Holey Moley (2002), Atari2600.com
Bass Masters Classic: Pro Edition (1996), Black Pearl Software
The Mask (1995), THQ Inc.
Road Runner (1992), Atari Corporation
Rampage (1989), Activision, Inc.
Sprintmaster (1988), Atari Corporation
Desert Falcon (1987), Atari Corporation
RealSports Volleyball (1982), Atari
Defender (1981), Atari