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David Selle

Also Known As

  • Dave Selle

Game Credits

Design

Starsiege (1999)   (Designer)
EarthSiege 2 (1996)   (Designer)
Metaltech: EarthSiege - Expansion Pack (1995)   (Game Design)
Metaltech: Battledrome (1994)   (Game Design)
Metaltech: EarthSiege (1994)   (Missions Programming)
Space Quest V: The Next Mutation (1993)   (Assistant Director)
Nova 9: The Return of Gir Draxon (1991)   (World Design)
A-10 Tank Killer (1989)   (Mission Design)
Motocross (1989)   (Tracks)
 

Programming/Engineering

Metaltech: EarthSiege - Expansion Pack (1995)   (Missions Programming)
 

Writers

Metaltech: Battledrome (1994)   (Writers)
Stellar 7: Draxon's Revenge (1993)   (Scripts)
The Adventures of Willy Beamish (1991)   (Writers)
Heart of China (1991)   (Writers)
Nova 9: The Return of Gir Draxon (1991)   (Writer)
Rise of the Dragon (1990)   (Writing / Dialogue / Story)
 

Video/Cinematics

Uncharted: Drake's Fortune (2007)   (Video)
 

Quality Assurance

Stellar 7 (1990)   (Design Contributors and Playtesters)
 

Creative Services

Starsiege (1999)   (Consultant)
Space Quest V: The Next Mutation (1993)   (Contributing Writers)
The Adventures of Willy Beamish (1991)   (Manual Writing)
Heart of China (1991)   (Writing)
Nova 9: The Return of Gir Draxon (1991)   (Writing)
A-10 Tank Killer (1989)   (Documentation: Control Section)
Motocross (1989)   (Documentation)
 

Thanks

F-14 Tomcat (1988)   (Special Thanks)
 


Developer Biography

Dave Selle has 20 years of industry experience producing, designing, and creating games over a broad spectrum of genres with more than 50 published titles to his credit.

Dave has worked for well-known game companies including Dynamix, Sierra On-Line and Vivendi-Universal, in addition to WildTangent, where in 2006 he is Vice President.

Prior to running WildStudios, Dave ran the company’s Custom Publishing Group, delivering industry leading and award-winning “Advergame” content for our clients including Nike, Coke, Visa, DaimlerChrysler, Ford, and Pepsi. Dave has taught in the game projects section of Nintendo’s Digipen Institute and is an expert in agile software development with certification as a SCRUM practitioner by the Agile Software Alliance and certification as a Software Product Manager from University of Washington.

Last updated: Apr 26, 2006