Michael BraleyDeveloper BIO
15+ years programming experience with 12 years in the video game industry and 12 shipped products. Proven ability to innovate and find creative solutions to challenging problems. Known for outstanding teamwork; sense of humor, flexibility and passion for developing great products. Excellent debugging skills; and a proven ability to achieve project goals under tight deadlines.
Strengths include:
Gameplay programming, AI programming, Pipeline/Tools programming, 3D Math, Code optimization, Architecture & Design, Mentoring, Team leadership, Project Management
Also Known As
Websites
Games CreditedCommand & Conquer: Red Alert 3 - Uprising (2009), Electronic Arts, Inc.
Boom Blox (2008), Electronic Arts, Inc.
Command & Conquer: Red Alert 3 (2008), Electronic Arts, Inc.
Medal of Honor: European Assault (2005), Electronic Arts, Inc.
Run Like Hell (2002), Interplay Entertainment Corp.
Giants: Citizen Kabuto (2001), Interplay Entertainment Corp.
Championship Bass (2000), Electronic Arts, Inc.
Gunship! (1999), Hasbro Interactive, Inc.