How do you play retro games?

Kirby Miller

Game Credits

Business

Area-51 (2005)   (FI Supervisor)
 

Production

Halo Wars (2009)   (FX Supervisors)
 

Design

Transformers: The Game (2007)   (FX Supervisor)
 

Art/Graphics

Transformers: War for Cybertron (2010)   (FX Supervisor)
Transformers: War for Cybertron - Autobots (2010)   (FX Supervisor)
Transformers: War for Cybertron - Decepticons (2010)   (FX Supervisor)
Wolfenstein (2009)   (FX)
Tomb Raider: Underworld (2008)   (FX Supervisor)
Empire Earth III (2007)   (Special Effects)
Hellgate: London (2007)   (FX)
Marvel Ultimate Alliance (Special Edition) (2007)   (Effects)
Marvel Ultimate Alliance (2006)   (Effects)
Area-51 (2005)   (FX)
The Matrix: Path of Neo (2005)   (FX Supervisor)
The Punisher (2005)   (FX)
Spider-Man 2: The Game (2004)   (Visual Effects)
Crimson Skies: High Road to Revenge (2003)   (Artists)
Return to Castle Wolfenstein: Operation Resurrection (2003)   (Animators)
Return to Castle Wolfenstein: Tides of War (2003)   (Animators)
The Lord of the Rings: The Fellowship of the Ring (2002)   (CG Artists)
Return to Castle Wolfenstein: Game of the Year (2002)   (Animators)
Return to Castle Wolfenstein (2001)   (Animators)
Star Trek: Armada (2000)   (Animators)
Ultima IX: Ascension (1999)   (Blur Studios CG Animators)
 

Video/Cinematics

Dante's Inferno (2010)   (FX)
Transformers: War for Cybertron - Decepticons (2010)   (FX)
Transformers: The Game (2007)   (FX Supervisor)
Marvel Ultimate Alliance (2006)   (FX)
Area-51 (2005)   (FX)
Spider-Man 2 (2004)   (Visual Effects)
Warhammer 40,000: Dawn of War (2004)   (FX Supervisor)
 

Audio

Spider-Man: Friend or Foe (2007)   (FX)
The Punisher (2005)   (FX)
 


Developer Biography

There is no biography on file for this developer.