Keith Schuler

Game Credits


Duke Nukem Forever (2011)   (Gearbox Sofware Is)


Duke Nukem 3D: Megaton Edition (2013)   (Map Design)
Shadow Warrior (2013)   (Primary Map Designers)
Shadow Warrior Classic Redux (2013)   (Primary Map Designers)
Duke Nukem Forever (2011)   (Additional Level Design)
Borderlands (2009)   (Game Designer)
Duke Nukem: Land of the Babes (2000)   (Design changes / testing)
Shadow Warrior (1997)   (24. Ripper Valley [DM])
Duke Nukem 3D: Atomic Edition (1996)   (XXX Stacy)
Duke Nukem 3D: Plutonium Pak (1996)   (Map Design)
Paganitzu (1991)   (Design)
Chagunitzu (1990)   (Design)


Realms of Chaos (1995)   (Programming)
Paganitzu (1991)   (Programming)
Big Blue Disk #44 (1990)   (Contributors)
Chagunitzu (1990)   (Programming)
Chess & Checkers (1988)   (By)


Borderlands (2009)   (Writers)


Dark Ages: Volume I - Prince of Destiny (1991)   (Music)

Quality Assurance

Prey (2006)   (Playtesters)
Max Payne 2: The Fall of Max Payne (2003)   (3D Realms Dallas Test Team)


Duke Nukem Forever (2011)   (Gearbox Software would like to make a special acknowledgement for the following intrepid developers who spent up to 10 years on the project at 3D Realms before joining Gearbox Software)


Borderlands: The Pre-Sequel! (2014)   (Gearbox Software is)
Aliens: Colonial Marines (2013)   (Gearbox Software is)
Borderlands 2 (2012)   (Gearbox Software)
Borderlands 2: Mr. Torgue's Campaign of Carnage (2012)   (Gearbox Software is)
Duke Nukem Forever (2011)   (Gearbox Software Is)
Brothers in Arms: Hell's Highway (2008)   (Gearbox Software is)
Max Payne (2001)   (3D Realms Strike Team)
Duke Nukem: Zer:0 H:0ur (1999)   (Quality Review, Design Tweaks & Approvals)

Developer Biography

There is no biography on file for this developer.