Ken Jordan

Also Known As

  • Ken Joran

Game Credits

Production

Monopoly Party (2002)   (Producer)
Shadow of Destiny (2002)   (Producer)
Tropico: Mucho Macho Edition (2002)   (Production / Co-Ordination)
Tropico (2001)   (Production/Coordinator)
Grand Theft Auto: London (Special Edition) (2000)   (Associate Producer)
Grudge Warriors (2000)   (Producers)
KISS: Psycho Circus - The Nightmare Child (2000)   (Producer)
Grand Theft Auto: Mission Pack #1 - London 1969 (1999)   (Co Producer)
Grand Theft Auto: Mission Pack #2 - London 1961 (1999)   (Associate Producer)
Hidden & Dangerous (1999)   (Producer (Take2 Europe))
Space Station Silicon Valley (1998)   (Associate Producer)
 

Design

Alternate Reality: The Dungeon (1987)   (Designed by)
The Faery Tale Adventure: Book I (1987)   (Creative Input)
 

Programming/Engineering

Warhammer 40,000: Space Marine (2011)   (Software Engineering)
Darksiders (2010)   (Programmers)
Marvel Super Hero Squad (2009)   (Engineering)
Saints Row 2 (2008)   (Technical Director)
Tetris Evolution (2007)   (Technical Director)
Full Spectrum Warrior: Ten Hammers (2006)   (Tools Programming)
Full Spectrum Warrior (2005)   (Tools Programming)
Jim Henson's Muppets Party Cruise (2003)   (Technical Guru)
The Lost Vikings (2003)   (Additional Tools)
Metal Arms: Glitch in the System (2003)   (Tools Programming)
Rock n' Roll Racing (2003)   (Additional Tools )
Namco Museum (2002)   (Software Tools Guru)
Pac-Man Fever (2002)   (Engine Programmers)
Pac-Man Collection (2001)   (Software Tools Guru)
Star Trek: Deep Space Nine - Dominion Wars (2001)   (Guru Support)
Ms. Pac-Man Maze Madness (2000)   (Additional Programming)
Saban's Power Rangers: Lightspeed Rescue (2000)   (Additional Programming)
StarCraft 64 (2000)   (Technical Guru)
BassMasters 2000 (1999)   (Software Tools Guru)
Namco Museum 64 (1999)   (Software Tools Guru)
The Game of Life (1998)   (Tools Programmer)
3-D TableSports (1996)   (Additional Game Programming)
Merlin's Apprentice (1995)   (BOLT Engineering Support )
Thunder in Paradise Interactive (1995)   (Software Engineers)
Hanna-Barbera Cartoon Carnival (1993)   (BOLT Engineering Support)
Voyeur (1993)   (Software Tools)
Lords of the Rising Sun (1992)   (Additional Programming)
Mystic Midway: Rest in Pieces (1992)   (Additional Programming )
Zombie Dinos from Planet Zeltoid (1992)   (Software Tools)
Tetris (1991)   (Prototype)
Alternate Reality: The Dungeon (1987)   (Programmed by)
Alternate Reality: The City (1986)   (Commodore translation by)
The Neverending Story (1985)   (Commodore 64 NTSC translation)
Demolition Division (1984)   (Commodore 64 version by)
Tapper (1984)   (Programmer)
Buck Rogers: Planet of Zoom (1983)   (Programmer)
 

Audio

Tom Clancy's Splinter Cell (2011)   (By)
Need for Speed: Underground (2003)   (Written by)
 

Quality Assurance

Pac-Man Fever (2002)   (Technical Guru)
Monkey Hero (1999)   (QA Department)
Alexi Lalas International Soccer (1998)   (QA Department)
Spec Ops: Rangers Lead the Way (1998)   (Test-Team Lead)
Courier Crisis (1997)   (QA Team)
Firo & Klawd (1997)   (Game Testing)
Grand Theft Auto (1997)   (QA Department)
Mass Destruction (1997)   (BMG ‑ QA Department)
The Gene Machine (1996)   (Playtesters)
Kawasaki Superbike Challenge (1995)   (Testing by)
Marko (1994)   (Quality Control)
Formula One (1993)   (Testers)
Marko's Magic Football (1993)   (Testing)
Superman: The Man of Steel (1993)   (Quality Assurance)
Wolfchild (1993)   (Quality assurance)
Dune II: The Building of a Dynasty (1992)   (Quality Assurance)
M.C. Kids (1992)   (Quality Control)
 

Support

3-D TableSports (1996)   (Technical Guru)
Merlin's Apprentice (1995)   (BOLT Engineering Support)
The Faery Tale Adventure: Book I (1987)   (Creative Input)
 

Other

Mafia III (2016)   (Mass Media)
Evolve (2015)   (Mass Media)
Blackthorne (2003)   (Additional Tools)
Namco Museum (2001)   (Software Tools Guru)
Namco Museum 64 (1999)   (Software Tools Guru)
 


Developer Biography

There is no biography on file for this developer.