Dana Ludwig

Game Credits


Tao Feng: Fist of the Lotus (2003)   (User Experience)


Project Gotham Racing 4 (2007)   (User Experience)
Zoo Tycoon Complete Collection (2003)   (User Experience (Production))


Quantum Break (2016)   (UX Design Leads)
Killer Instinct (2013)   (UX Design Lead)
Ryse: Son of Rome (2013)   (UX Design Leads)
Kinect Star Wars (2012)   (Media Design Lead)
Halo: Combat Evolved - Anniversary (2011)   (Design Lead)
Crackdown 2 (2010)   (Media Design Lead)
South Park: Let's Go Tower Defense Play! (2009)   (Design Production)
Banjo-Kazooie: Nuts & Bolts (2008)   (Web Design)
Gears of War 2 (2008)   (Design Lead)
Gears of War 2 (Limited Edition) (2008)   (Design Lead)
Shadowrun (2007)   (user Experience Designer)
Fable: The Lost Chapters (2005)   (Manual Design)
Project Gotham Racing 3 (2005)   (Print Design Leads)


Gears of War: Judgment (2013)   (Media Design Lead)
Killer Instinct (2013)   (UX Design Lead)
Microsoft Flight (2012)   (Additional Art Support)
Age of Empires Online (2011)   (Media Design Leads)
Kinectimals (2010)   (Additional Art)

Quality Assurance

Crackdown (2007)   (User Experience)
Viva Piñata (2006)   (User Experience)
Grabbed by the Ghoulies (2003)   (User Experience)
Kung Fu Chaos (2003)   (user experience)
Whacked! (2002)   (USER EXPERIENCE)

Public Relations

Zoo Tycoon Complete Collection (2003)   (User Experience)

Creative Services

Fable: Anniversary (2014)   (Manual)
Kinect Joy Ride (2010)   (Media Design Lead)
Halo 3: ODST (2009)   (Manual Design Leads)
Too Human (2008)   (Document Design Lead)
Rise of Nations: Rise of Legends (2006)   (Manual Design)
Conker: Live & Reloaded (2005)   (Manual Design)
Fable: The Lost Chapters (2005)   (MANUAL DESIGN)
Forza Motorsport (2005)   (Manual Design)
Kameo: Elements of Power (2005)   (Manual Design)
Perfect Dark Zero (2005)   (Print Design Lead)
Unreal Championship 2: The Liandri Conflict (2005)   (Documentation)
Fable (2004)   (Manual Design)
Amped 2 (2003)   (Print)
Half-Life: Counter-Strike (2003)   (Manual, User Experience)
Impossible Creatures (2003)   (Manual Design)


Halo 5: Forge (2016)   (Special Thanks)
Halo 5: Guardians (2015)   (Special Thanks)
Alan Wake (2012)   (Thanks)
Alan Wake (2010)   (Microsoft Game Studio Thanks)


Crimson Dragon (2013)   (Meld Development Team)
Kinect Sports (2010)   (Central Media)
Shadowrun (2007)   (User Experience Designer)
Viva Piñata: Party Animals (2007)   (User Experience)
Viva Piñata (2006)   (User Experience)

Developer Biography

There is no biography on file for this developer.