Tecmo, initially a supplier of cleaning equipment and now best known for Ninja Gaiden and Dead or Alive, was founded on this day in 1967!

Shawn Ketcherside

Game Credits


25 to Life (2006)   (Designers)
SiN Episodes: Emergence (2006)   (Lead Game Designer)


Star Wars: The Old Republic (2011)   (Scripting Lead World Design)
Star Trek: Elite Force II (2003)   (AI and Gameplay Programming Lead)
Half-Life: Counter-Strike (2000)   (Programming)


SiN Episodes: Emergence (2006)   (Written By)


SiN Episodes: Emergence (2006)   (Marketing)

Public Relations

SiN Episodes: Emergence (2006)   (PR)


Counter-Strike: Condition Zero (2004)   (Ritual Entertainment)

Developer Biography

Let's see... Well, I spent my formative years in a small town in Indiana... And in case you are wondering, it was about as bad as it sounds... At anyrate, I spent most, if not all, of these years immersed in all things geeky - games most of all. I remember those times well, the 8-bit Nintendo ruled my world, and I was master of all things that scrolled sideways.

I guess I owe my career to the fact that my need for new games so outstripped my ability to pay for new games, that I was left with with little choice - I had to make them myself.

In college I accidently took the most round about path into the industry that I could. A little tired of coding at that time, I decided to major in something completely useless - film... Of course, like any good college student, I soon changed to something equally as useless, and ended up with a degree in Psychology. After college, I was struck with the horrible realization that I needed a job, as I was toiling away at everything from marketing gigs to database programming, I realized where I belonged. So I focused, dusted off the C++ coding skills, and went to work, eventually landing here at Ritual.

Selected articles from Ritual Entertainment Official Company Website


Last updated: Jun 08, 2004